I am a game designer with 8+ years in the industry, currently living in Kyoto, Japan.
I specialize in game systems design and economy balance and also have experience creating level design and scripting AI encounters in RPG, strategy and action genres. Due to my interests and work environment, I have deep insight into both Western and Asian game markets.
As a game creator, I strive to produce fun, deep and memorable games for players all over the world.
Below you will find some of the projects I have been involved in as a game designer.
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Throne Rush (Nexters, 2013)
James Bond: World of Espionage (Glu Mobile, 2014-2015)